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Javascript snippets

Basics

The Swiss Army Knife has support for JavaScript function templates as part of the YAML configuration.

Format

The format used is:

  • between single quotes, '[[[ return <> ]]]' if used on a single line
  • and without quotes in a multi-line definition starting with the YAML qualifier '>'

As SAK uses the advised method of first class functions to evaluate JavaScript code snippets (See: Use functions instead of eval()), the JavaScript snippet needs a return to pass the result.

The JavaScript snippet can use the following variables passed to the function:

Argument Description
state The state value of the entity
states The states list to access about any entity defined in HA
entity The full entity definition
user The active user
hass The full hass object
config The Tool configuration as defined in the YAML view

Support

Support is currently limited to two places:

  • The derived_entity field to replace the tool state with a derived state
  • The animations section.

Derived Entity Example

One of the places where JavaScript templates are supported is to create what is called a "derived entity". This one is derived from the received state on the tool and replaces the original tool state.

Below shows a card with a light and brightness entity/attribute.

The slider tool uses entity 1 (brightness) which is translated from a number to a percentage.

view-sake2.yml
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- type: 'custom:swiss-army-knife-card'

  entities: 
    - entity: light.livingroom_light_duo_left_light
      name: Duo Links
      area: Woonkamer
      icon: mdi:floor-lamp-dual

    - entity: light.livingroom_light_duo_left_light
      name: Duo Links
      area: Woonkamer
      icon: mdi:floor-lamp-dual
      attribute: brightness
      unit_of_measurement: "%"

  layout:
    toolsets:

      - toolset: slider
        position:
          cx: 50
          cy: 50
        tools:
          - type: slider
            # Using the brightness of the light as entity
            entity_index: 1

            # Convert incoming brightness 0..255 to 0..100%
            derived_entity:
              input : '[[[ return state ]]]'
              state: >
                [[[
                  if (typeof(entity) === 'undefined') return;
                  if (typeof(state) === 'undefined') return;

                  var bri = Math.round(state / 2.55);
                  return (bri ? bri : '0');
                ]]]
              # Set unit to %.
              unit: >
                [[[
                  if (typeof(state) === 'undefined') return undefined;
                  return '%';
                ]]]

Animations section Example

view-sake1.yml
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style: 'images'
images:
  - clear-night-night: /local/images/weather/clear-night.svg
  - cloudy-day: /local/images/weather/cloudy-day.svg
  - cloudy-night: /local/images/weather/cloudy-night.svg
  # Etcetera

animations:
    # Animation always matches the current state!
  - state: '[[[ return (state); ]]]'
    # Check the current sun state to determine image
    # to select from the images list. Add '-night' or '-day' to state name.
    image: >
      [[[
        if (states["sun.sun"].state == 'below_horizon') return (state + '-night');
        return (state + '-day');
      ]]]
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